Rubick
Cost: 3 · God · Wizard
Spell Steal
BATTLECRY ABILITY: Activates on battle
Rubick studies the trace magical essence of the enemy piece, learning the secrets of the spell the piece has.
At the start of a combat, Rubick randomly steals the active ability and attack range of an enemy piece who has mana to replace Spell Steal.
Rubick on the chessboard resets his ability to Spell Steal when losing a home battle.
| HP | Damage | Armor | Range | |
|---|---|---|---|---|
| ★ | 500 | 50–60 | 2 | 205 |
| ★★ | 1000 | 100–120 | 2 | 205 |
| ★★★ | 2000 | 200–240 | 2 | 205 |
Synergies
- God: Mars, Oracle, Elder Titan, Zeus, Leshrac
- Wizard: Dark Willow, Grimstroke, Naga Siren, Lion