♞DACGuide

Wild Pack Summoners

Beast 6 + Hunter 3 + Druid 2: +35% damage for every bear, wolf and treant.

Beast damage bonuses apply to summoned units too. Lycan's wolves, Lone Druid's bear, Beastmaster's companions, Furion's treants and Venomancer's wards all get +35% damage, and Beast 6 makes every hit amplify physical damage taken by 10% (up to 10 stacks). Bullwhip doubles summon attack speed and duration.

Final board

Core items

How to play

  1. Tusk, Enchantress, Hoodwink and Beastmaster give Beast 2-4 and Hunter early.
  2. Lycan + Venomancer + Lone Druid fill the board with summons by level 7.
  3. Monkey King is the 4-cost carry; Pangolier and Primal Beast finish Beast 6.
  4. Furion keeps Druid 2 with Lone Druid, so both upgrade with only two copies.
  5. Lucky Pendant on Hoodwink: Acorn Shot already forces 100% synergy procs.

Strengths

Weaknesses